Offshoots #1: Enter the Carrot Premiere Edition

Offshoots #1: Enter the Carrot Premiere Edition is our inaugural Potato Revolution Creative Studios publication.

This collection of comics, stories and more represents ten years of Potato Revolution. Printed in crisp black-and-white across 48 pages, the book features Mike and Liam, Wazu the streetfighting lemur, and even an excerpt from the well-loved stream-of-consciousness online experiment that was Trunkton and the Adventures Thereof.

You will also find some of our favourite sketchbook work from special guest artist-in-residence Nikki Flux!

This exclusive book is a celebration of all things Potato Revolution – from humble beginnings as an amateur podcast to the multimedia production machine we always hoped it could be – and beyond!

We are now accepting pre-orders.

Price: AU$6 (includes P&P).

Reserve your copy through our Patreon, or send an expression of interest through Instagram or Facebook.

Aramis Gothboi – Progress Journal: Share and share alike

Progress Journal for Aramis Gothboi: Book One

Mog’s ongoing account of completing the first draft.

Total word count: 14,073


Eighth Post:

It has begun. Humans are reading my manuscript with the aim of sharing their critical thoughts with me. It took some time to adjust to this unfamiliar level of vulnerability, but I think I’ve come to terms with this necessary step in the process.

Last week began with a little freak out about handing pages over, and I found myself hating every word I’d written. As I developed the feedback questions, I felt the urge to rewrite the whole book before handing it over because, in my eyes, it was all garbage and every sentence was wrong. Needless to say, anxiety had kicked right in and I found myself needing stop for a moment and breathe. Instead of agonising over it all, I put a pin in the task and stopped thinking about it until the following day.

The next morning I went over my notes and the chapter I was to give to my test readers. Yes, it was badly written and yes I did end up re-writing half of it before handing it over, but after a good night’s sleep I was able to see that it wasn’t the end of the world and I didn’t need to stress as much as I did.

So far it’s been a positive experience and already I’ve had some simple suggestions and questions about the story that I couldn’t see for being too close to the work. I’m now very much looking forward to continuing with the feedback process and finding out what else I can do to improve the manuscript.

Progress on the word count has been minimal. I re-wrote one chapter this week and split another into two, and I’ll continue along at a similar pace in this familiar territory for the next five-or-so chapters. After that, there are more chapters that will need to be written fresh before I reach the climax. As these unwritten moments simmer away in my subconscious, I’ll continue to focus on the work at hand. Again, progress will feel a little slower because the word count won’t grow substantially as I continue to re-write and add to the existing text.

To summarise, I’m feeling confident and on track.

This week’s bonus content is a little bit special and relates back to the topic of sharing work with others.

Back in the days when this story was going to be a graphic novel, I shared my art and story notes with fellow artist Helena Norback in the hope that she might help me to improve on the designs I’d already made. As you may have noticed by the amazing character art on this page here, it all went very well. One flaw in the plan, however, was that Helena is such a better artist than me that when I got her roughs back I couldn’t help but think she’s so good at this – what the heck am I even doing?

Hurt pride aside, here are the results:


Aramis character development sketches by Helena Norback (2012)


Aramis – final design (2012)

Those goggles! I loved them so much that I knew Aramis would now have to where them in at least one scene just because they were so cool. Helena also experimented with hair colour and clothing, and it was brilliant to get that fresh perspective.


Porcelina character sketch by Helena Norback (2012)


Porcelina will not appear in the current book, but you can see how different Helena’s interpretation of the character was from my own sketches. Her version is definitely more childlike, and all the better for it. The costume variations I was playing with were slightly more mature – and even though Porcelina is a living doll, I think I was pushing those designs in the wrong direction.


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That’s all for now. Guess it’s time to get back to the manuscript.

Till next week. Stay safe!

Behind The Quest Inn – Making Episode 29: Mostly Butt Stuff

Welcome to the ongoing series of behind-the-scenes posts for our little endeavour that is The Quest Inn at the Centre of the Universe.


Session: 03

Title: Mostly Butt Stuff

Recorded: 1pm, 21st December 2018

Location: Library at the Dock Recording Studio

Guest: Stephanie Teitelbaum

Mostly Butt Stuff was the fourth episode recorded in the season and the second of three episodes recorded that day. Stephanie was our first recurring guest from season one – and the only one (so far) to play the same character in this season.

This was our second episode recorded with the full cast and, with Stephanie back in the studio as well, it was a very smooth and natural process.

Following the recording Deja Vu, this episode created a bit of lore and detail for the world, such as Rika-Shore high security prison, which we were able to use and expand upon in Jailhouse Blues.

The climax moment where everyone climbs into Chase’s anus is up there (no pun intended) with one of the most surreal things we’ve done so far – and also one of my favourites. For me, this moment was reminiscent of something that might happen in The Goon Show. If not for discovering Spike Milligan and the goons as a child, I probably wouldn’t be doing this now (I wasn’t alive when it originally aired in the ’50s – I’m old, but not that old – however, my local library did have a decent collection of recordings on cassette).


This is the perfect time to talk about the character art we commission to promote each episode on the website and social media. As mentioned, this is the only episode (so far) that features a recurring guest character from season one and because of this, we get to see two wildly different visual interpretations of Box Fleecey the Rubik’s Cube.

For our first season we brought the very capable piemboons on board to help realise the look of our characters, and for the second, we enlisted the help of local artist Trav Nash. 

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Having a different artist for each season not only differentiates each season, it’s also how we visually represent the improv element of our show. As our guests bring their own personality and details to these characters, so too do our artists when drawing them.

We also like the idea that our characters are not tied down to a specific look. As a listener, you’ll have your own picture in your mind of how they appear – and though that image may differ from what someone else sees in theirs, one is no more correct than the other.

Got your own idea of what Box Fleecey (or any other Quest Inn character) looks like? we’d love to see it! Find us on Facebook, Instagram and Twitter to share your art!


Creating the audio to reflect our characters getting inside Chase was a lot of fun and a good opportunity to play with cartoony sounds for comic effect.

Also, Box Fleecey’s entry into the cell uses a variety of sounds, including Stephanie’s own digging noises that she came up with during the session. Originally, I was going to pull these out and replace them completely with shovels on dirt, but there’s a certain timbre added by her rhythm and performance that I liked, and so decided to keep it in the mix.

As you’ll hear, the sound of Rika-Shore is consistent with prior episodes. I like what I did here, but it was a relief to get out of that cell to play with a wider audio palette – which I’ll tell you all about in the next episode.

Till next time.

Listen to the full episode here.

If you enjoy reading these reflective pieces (or listening to the podcast itself) and want to help us out, please consider supporting us on Patreon.

Blog: Back To Square One

Hello human person!

Welcome to the Potato revolution!

Like all good root vegetables (or stem tubers to be precise), it begins underground.

First time here? Sit back, relax, and have a look around – there’s plenty to see. If informal movie reviews are your thing, baby, we’ve got you covered.

For everyone else, this potato is getting old and it’s time to evolve (…or revolve?*).

Here’s the skinny:

Waaay back when Andy and I first started this thing, the content here fluctuated between whatever we were doing with the podcast and a kind of bloggy-journal thing from me. I was also working at a video store, so movie reviews would turn up as well.

After the podcast took on a life of its own with season 3, I migrated the movie reviews and journal stuff to their own sites. Can you guess what happened next? That’s right, I just tripled my workload. How about that?

Not long after (and in conjunction with a life event or two), I became a little overwhelmed and the whole thing came crashing down around me. I’ve spent the last five years trying to work out what to do with all the pieces.

Eventually, I stopped thinking about Potato Revolution, so that I might focus on something else for a bit. Here’s the result:

We followed up the first season of The Quest Inn at the Centre of the Universe with Space Junk, a podcast cobbled together from improvised sessions with the Quest Inn cast and a handful of previously unrecorded sketches I’d written for another project.

Through the creation of Space Junk and bringing those unused sketches to life with music and sound effects, I’ve come to realise that I’ve spent the past 3 years in various states of limbo with work, study – and life in general.

Real life is real hard.

For a while there I thought I wanted to be an editor as it would parallel with my interest in writing. Working in a music store when you want to be in a band does not make you a rock star – you’re just some person that works in a music store.

I’m tired of watching from the sidelines.

Let’s hit the reset button – I feel like I should start over.


So here we are back at square one, so to speak. Is it time to erase the past or embrace it?

Follow my journey here as I find out.

From here on in, Potato Revolution is just a place for me to share doodles and bloggy thoughts as I navigate my way from one project to the next.

I hope you enjoy the ride.




*”Revolution, not evolution.” (02:25)